Bachelor project for Game Design at Berlin's HTW: visual development for a tablet game, set in the world of Icelandic folk tales. This 10-week long project included a rough story outline, 5 characters, 2 landscape panoramas and assets based on objects at the Icelandic National Museum, local landscapes, handicrafts, and collected stories. It was done entirely in mixed media.
For more information (and preview of a collection of Icelandic folk stories I illustrated for publishing house Forlagiư) go to www.florafaunafifa.com